
An excerpt from a new report by Electronic Entertainment Design and Research breaks down the reasons why 49 percent of gamers don’t buy downloadable add-ons. EEDAR expects DLC revenue to surpass $1 billion in 2012. Image courtesy EEDAR
via: GameLife

An excerpt from a new report by Electronic Entertainment Design and Research breaks down the reasons why 49 percent of gamers don’t buy downloadable add-ons. EEDAR expects DLC revenue to surpass $1 billion in 2012. Image courtesy EEDAR
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